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	<title>Comments on: Easy Keyboard Controls and Game Design</title>
	<atom:link href="http://www.clickpopmedia.com/2008/06/25/easy-keyboard-controls-and-game-design/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.clickpopmedia.com/2008/06/25/easy-keyboard-controls-and-game-design/</link>
	<description>ClickPopMedia is a great little design and illustration firm.</description>
	<lastBuildDate>Wed, 24 Feb 2010 21:44:06 -0500</lastBuildDate>
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		<title>By: 3dmax info</title>
		<link>http://www.clickpopmedia.com/2008/06/25/easy-keyboard-controls-and-game-design/comment-page-1/#comment-5099</link>
		<dc:creator>3dmax info</dc:creator>
		<pubDate>Tue, 10 Mar 2009 03:07:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.clickpopmedia.com/?p=340#comment-5099</guid>
		<description>this  group  of  code  does it fit with acs3 flash or acs2 or 1...  i t seems  to  lose  it s   place  if  yu donot  show this
version  find many syntax eerrors  does  this   call fo r upload  of sctript from  different  view...</description>
		<content:encoded><![CDATA[<p>this  group  of  code  does it fit with acs3 flash or acs2 or 1&#8230;  i t seems  to  lose  it s   place  if  yu donot  show this<br />
version  find many syntax eerrors  does  this   call fo r upload  of sctript from  different  view&#8230;</p>
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		<title>By: Chavaboy</title>
		<link>http://www.clickpopmedia.com/2008/06/25/easy-keyboard-controls-and-game-design/comment-page-1/#comment-4918</link>
		<dc:creator>Chavaboy</dc:creator>
		<pubDate>Wed, 25 Feb 2009 22:01:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.clickpopmedia.com/?p=340#comment-4918</guid>
		<description>Sickk tutorial, triangle madness completed.</description>
		<content:encoded><![CDATA[<p>Sickk tutorial, triangle madness completed.</p>
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	<item>
		<title>By: Paul</title>
		<link>http://www.clickpopmedia.com/2008/06/25/easy-keyboard-controls-and-game-design/comment-page-1/#comment-965</link>
		<dc:creator>Paul</dc:creator>
		<pubDate>Fri, 27 Jun 2008 21:57:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.clickpopmedia.com/?p=340#comment-965</guid>
		<description>taRs,
Using capitalization or not is completely up to the preference of the programmer.  The only important thing about it is consistency, since ActionScript is case sensitive in almost all cases.
Personally I like to name my classes and important methods with capitalization.  I also (usually) make my constants all CAPS.  But, there are exceptions all over my code.
Maybe I should work with more strict naming standard, but it&#039;s just not something that I&#039;ve ever put too much effort into.

Right, so to answer your question again...  No, there isn&#039;t any special reason why I used a capital M.  It just seemed fitting at the time.</description>
		<content:encoded><![CDATA[<p>taRs,<br />
Using capitalization or not is completely up to the preference of the programmer.  The only important thing about it is consistency, since ActionScript is case sensitive in almost all cases.<br />
Personally I like to name my classes and important methods with capitalization.  I also (usually) make my constants all CAPS.  But, there are exceptions all over my code.<br />
Maybe I should work with more strict naming standard, but it&#8217;s just not something that I&#8217;ve ever put too much effort into.</p>
<p>Right, so to answer your question again&#8230;  No, there isn&#8217;t any special reason why I used a capital M.  It just seemed fitting at the time.</p>
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	<item>
		<title>By: Fernanda Gomez</title>
		<link>http://www.clickpopmedia.com/2008/06/25/easy-keyboard-controls-and-game-design/comment-page-1/#comment-964</link>
		<dc:creator>Fernanda Gomez</dc:creator>
		<pubDate>Fri, 27 Jun 2008 19:27:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.clickpopmedia.com/?p=340#comment-964</guid>
		<description>Great tutorial, Thanks</description>
		<content:encoded><![CDATA[<p>Great tutorial, Thanks</p>
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	</item>
	<item>
		<title>By: taRs</title>
		<link>http://www.clickpopmedia.com/2008/06/25/easy-keyboard-controls-and-game-design/comment-page-1/#comment-962</link>
		<dc:creator>taRs</dc:creator>
		<pubDate>Fri, 27 Jun 2008 17:25:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.clickpopmedia.com/?p=340#comment-962</guid>
		<description>Very interesting article! 

I&#039;ve got one question: there is any special purpose in writing MainLoop method with capital M (like a class name)?</description>
		<content:encoded><![CDATA[<p>Very interesting article! </p>
<p>I&#8217;ve got one question: there is any special purpose in writing MainLoop method with capital M (like a class name)?</p>
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