Jun
26

Free Vector Octopus

by VQ No Comments »

Today is your luck day, friend. It’s free octopus day at ClickPopMedia! So step up and download yourself an octopus.

Download the Vector Octopus (.ai and .eps)

Jun
25

Easy Keyboard Controls and Game Design

by Paul 3 Comments »


In this tutorial I will be going over some of the basic elements to making a game in Flash. This being the first in a short series of tutorials on the subject, I will cover the main game loop and keyboard controls.
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Jun
24

How To Make A Spraypaint Panel

by Weese 1 Comment »

So over the past two months I’ve been painting these Panels of VQ’s Vectors. That got the boys and I over at ClickPop talking about how it was time to teach you how to create them too. It’s pretty simple, all you’ll need is: Read the rest of this entry »

Jun
18

Water Buffalo Skull Vector

by VQ No Comments »

Howdy pardners. I’m glad you stopped by the ol’ ClickPop Ranch. Sit down, rest your feet a spell, and enjoy this water buffalo skull vector. I realize that this probably isn’t the way a water buffalo rancher would write. It’s more like a regular buffalo rancher, but hey, it gets the job done.

Download the Water Buffalo Skull Vector (.ai and .eps)

GodBless:VQ

Jun
11

Batik Photoshop Patterns

by VQ 5 Comments »

Last week we gave out some free Batik vectors. In that post, I mentioned that if anyone wanted the patterns as Photoshop patterns, I’d be glad to share them. Well, you asked, and I’ve finally come through.

In this pack of Photoshop patterns I have 6 different color schemes ranging from nice to WEIRD. There is a 500px wide and a 250px wide version of each pattern. Have fun my friends! Let us know if you do anything wonderful with them.

Download the Batik Photoshop Patterns (.pat)

Download the Batik Photoshop Patterns (.png)

GodBless:VQ

Jun
11

Realistic Shadow Effects using Filters

by Paul 4 Comments »

I have another simple but neat, little tutorial here on Flash CS3 filters. This time I’m not using Tweens at all. Our effect is going to use the MouseEvent.MOUSE_MOVE event to create the illusion of a light source coming from our cursor.

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