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ClickPopMedia

Mar
14

Fun With Illustrator Brushes: NUKE!

by VQ No Comments »

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NUKE!

Ahoy lads and ladettes. While working on a recent logo design project, I had to create an element that resembled a nuclear fallout symbol. I found a quick and easy way to do just that using a custom illustrator brush, and now I will share my secrets with you.

Read the rest of this entry »

Mar
13

It’s Vector Time Again: Recording Pack

by VQ No Comments »

 

Recording Pack

RecordingWe have some very cool vectors this week people. When we’re not on ClickPop, Weese and I rock out in the band Universal Royalty. As such, we thought we’d bring you guys some vectors themed around “recording.”

Included:

  • Cassette Tape
  • Microphone
  • Reel-to-reel #1
  • Reel-to-reel #2
  • Speaker

Download the Recording vector pack (.ai and .eps)

Have fun.

GodBless:VQ

Mar
12

AJAX and PHP, getting data on the fly.

by §ean No Comments »

I find quite often that people tend to shy away from Ajax, because they feel it would be too hard to implement in to their site. This is usually not the case. This week will be the first of several tutorials that are intended to help give an understanding in to how AJAX can be used to dynamically change elements of a site. In this tutorial I will provide an AJAX engine that will be used in many other posts. I will also be discussing how to use this engine to bring data in from a PHP file and display that to a DIV on your site. Let’s get started.

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Mar
10

Intro to ActionScript 3.0 Tweening

by Paul 4 Comments »

I am going to talk about how to animate using Tween objects in ActionScript. Tween objects are enormously useful. They can change any numeric property of any object over time.

For example one of the most common uses of Tween objects in ActionScript is to fade an image out as another fades in. The advantage of using a Tween object to do this instead of any of your other options is

  • 1.) it is easy to understand
  • 2.) it is the easiest to code
  • 3.) it generally looks the best.

It’s fairly easy to write a bit of code that will change the X position of a movieClip by 2 every frame, but that will be very linear and boring. Also when does it stop? and how? You would have to create a lot of if() statements that just take forever to think through and would make your code harder to read. (VQ: lots of nested if statements are usually a thing to avoid)

With a Tween object you can use Easing methods. In the example that follows I used the Easing method Regular.easeInOut to start the motion with a little acceleration and then bring it to a stop in the same way.

If the motion of the dot gets annoying you can stop or start it again at any time by clicking on the Flash movie. Read the rest of this entry »